CS2 Gloves Guide: All 8 Models, Rarity & the 2026 Dead Hand Collection

By Ryxens · Published · Updated

Eight pairs of tactical CS2 glove skins

Short answer: CS2 has eight glove models, Sport, Specialist, Moto, Hydra, Broken Fang, Driver, Hand Wraps, and Bloodhound, all graded Extraordinary, the same gold-tier rarity as knives, and none of them have a StatTrak version. Case drop odds sit around 0.26%, worse than knives in the same case. The cheapest real pair right now is Hydra Gloves Mangrove, around $28 in Field-Tested, well under half what most other glove finishes cost. The March 2026 Dead Hand collection added 22 new finishes across Sport, Specialist, and Driver gloves, the first new glove content in over five years since December 2020’s Broken Fang update.

What actually makes gloves different from knife skins

Answer: no StatTrak version exists for any glove finish, full stop, and Factory New condition is genuinely scarce, typically only 1-3% of drops for a given finish, compared to knives where Factory New shows up far more often.

Glove model Notes
Sport Gloves Includes Pandora’s Box and Hedge Maze, consistently among the most expensive finishes across all gloves
Specialist Gloves Fingerless design, several high-value Dead Hand finishes added in 2026
Moto Gloves Older model, lower price ceiling than Sport or Specialist
Hydra Gloves Snakeskin pattern base, home to the cheapest finish on the market right now
Broken Fang Gloves Added December 2020, the last new glove model before the 2026 Dead Hand collection
Driver Gloves Racing-style design, eight new Dead Hand finishes added in 2026
Hand Wraps Wrapped-cloth style rather than full leather gloves, several budget-tier finishes
Bloodhound Gloves Tactical style, tied to the Bloodhound Gloves collection specifically

Like knives, gloves carry a fixed pattern index and float value set at creation, and low-float copies of a given finish sell for a real premium over high-float copies of the identical finish because the visual difference at Factory New is more noticeable on gloves than on most weapon skins. Gloves sit at the Extraordinary tier alongside knives but outside the seven-tier weapon rarity scale altogether, see our beginner’s guide to CS2 skins for how that scale works for everything else. What you actually see of a glove skin in first person also depends on which agent you’ve got equipped, a sleeveless agent shows off the full glove while a long-sleeved one covers part of it, see our CS2 agents hitbox and visibility guide for how sleeve choice works.

The cheapest CS2 gloves you can actually buy

Answer: Hydra Gloves Mangrove is the actual floor of the glove market right now, around $28 in Field-Tested, with a handful of Driver, Moto, and Hand Wraps finishes close behind in the high $30s to low $40s.

Glove Finish Price range Case
Hydra Gloves Mangrove $28-$124 Clutch Case, Revolution Case
Hydra Gloves Rattler $29-$117 Clutch Case, Revolution Case
Driver Gloves Racing Green $29-$184 Clutch Case, Revolution Case
Hydra Gloves Emerald $34-$173 Clutch Case, Revolution Case
Moto Gloves Transport $36-$260 Clutch Case, Revolution Case
Hand Wraps Arboreal $39-$185 Clutch Case, Revolution Case

Every one of these still costs more than a budget knife finish like Shadow Daggers or Navaja Knife, see our cheapest CS2 knife guide for why, even at the cheap end, gloves tend to run a bit higher than the cheapest knives, both categories share the same 0.26% special item drop odds and sit in a completely different pricing world from ordinary weapon skins, see our cheapest CS2 skins roundup for how far under $1 a common Mil-Spec weapon skin can go by comparison. Prices here move with the market, so treat this table as a starting point and check a live marketplace before buying.

How gloves are actually obtained

Answer: three routes exist, a direct case drop at roughly 0.26% odds, a five-Covert-skin trade-up contract that can output a glove or knife, or simply buying one on a marketplace, which is what almost everyone who owns a nice pair of gloves actually did.

The case drop rate is worse than pulling a knife from the same case, so grinding cases specifically for gloves is a poor use of money for anyone who isn’t opening cases anyway. The trade-up route requires five Covert-rarity skins and outputs either a glove or a knife at random, still a gamble, but at least the input skins retain resale value if the trade-up doesn’t hit. We’ve priced out that same trade-up gamble against buying direct in our cheapest CS2 knife guide, the math works out almost identically for gloves since it’s the exact same five-Covert mechanic drawing from the exact same pool.

The March 2026 Dead Hand collection

Answer: 22 new finishes across Sport, Specialist, and Driver gloves, released March 12, 2026, ending a five-year, three-month gap since the last glove content update.

All 22 Dead Hand finishes launched as Extraordinary grade with no StatTrak variant, consistent with every glove before them. Factory New copies are already trading at a real premium given how scarce low-float rolls are turning out to be, with Factory New prices spanning roughly $883 to $6,067 across the collection shortly after release. Terminal-obtained gloves from this collection carry an Original Owner Certificate that marketplace-bought copies don’t have, a distinction worth checking if provenance matters to you.

FAQ

Do CS2 gloves have StatTrak versions?

No. No glove model or finish, including the 2026 Dead Hand collection, has ever had a StatTrak variant.

What rarity tier are CS2 gloves?

Extraordinary, the gold-tier rarity, the same classification knives use. This applies to every glove model.

What’s the cheapest pair of CS2 gloves you can buy?

Hydra Gloves Mangrove, around $28 in Field-Tested condition, the lowest price on the glove market right now.

What’s the easiest way to actually get gloves?

Buying one directly on a marketplace. Case odds sit around 0.26%, worse than pulling a knife from the same case, and the five-Covert-skin trade-up contract is still a gamble between a glove and a knife.

Where to go next

See our cheapest CS2 knife guide for how the identical special-item odds and trade-up math play out on the knife side, our most expensive CS2 knives and skins roundup for how top gloves compare against knife prices, our trade-up contracts guide for the exact mechanics of trading into a glove or knife, our CS2 agent skins guide for the other cosmetic category, character models rather than weapons, that follows a similar buy-direct logic, and our CS2 agents hitbox and visibility guide for how agent sleeve choice affects how much of your gloves actually show.

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